V1.4
Deep Dive - Pro » Devlog
V1.4:
- after i got feedback from a user i put in more feedback for the player if he is out of air,
- i apply a small screenshake as soon as player is out of air.
- also feedback was to have the music on/off be reminded. done!
- also feedback was to have a particle effect when player jumps in or out of water -> put in a particle watersplash effect. Done!
- so i thought i put also in a watersplash particle effect for the boat too. Done!
- i finally fixed the annoying player falls from the boat or glitches with the moving boat bug. love that one
- little bit of colourgrading of the foreground, made it more blue not so dark anymore.
- put the gold coins a few layers in front to make them more visible, because the foreground can block the view.
- I made the foreground just a tiny bit transparent to see the coins better, can`t make it too transparent or the visual hit is too big.
- added a item highlight shader to make the gold coins even slightly more visible
- added in a NES Shader/Black bars as Intro: https://godotshaders.com/shader/load-tiles-row-by-row/
Files
indexV1.4.zip 31 MB
Jun 02, 2024
Deep Dive - Pro
Status | Released |
Author | Ollibanjo |
Genre | Action |
Tags | Trijam, underwater |
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